Opengl 4.3 support is required9/8/2023 If a particular piece of hardware is unable to implement all of the OpenGL specification via hardware, the hardware vendor must still provide this functionality, typically via a software-based implementation of the features missing from hardware. Their implementations, commonly called "drivers", translate OpenGL API commands into GPU commands. Hardware vendors, the people who make GPUs, are responsible for writing implementations of the OpenGL rendering system. The OpenGL rendering system is carefully specified to make hardware implementations allowable. It defines the API through which a client application can control this system. OpenGL is the name for the specification that describes the behavior of a rasterization-based rendering system. 25.5 Should I use display lists, vertex arrays or vertex buffer objects?.25.2 Are glTranslate/glRotate/glScale hardware accelerated?.25.1 Do modern GPUs still support the fixed-function pipeline?.21 What does Not Declared In This Scope mean?.20 What does Unresolved External Symbol mean?.19 Who manages memory? How does OpenGL manage memory?.12 Why is my GL version only 1.4 or lower?.11 How do I tell what version of OpenGL I'm using?.8 What is an OpenGL context and why do you need a window to do GL rendering?. 3 Who maintains the OpenGL specification?.
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